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Rejection Colonel      	ver0.14

Third public release version.
A 12p has been added, check it out.

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Adjustment of the level of AI is available.
It can be done by changing value (range from 0 to 12) of the state "Activate_AI" in "colonel_AI.cns".

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Operation Explanation
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expression of direction in numbers

7   8   9
    |
4<-   ->6
    |
1   2   3

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Basic Action
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weak punch		X

strong punch		Y

weak kick		A

strong kick		B

avoid and go forward	Z or (A + X)

avoid and go back	4 + (Z or (A + X))

counter			S

throw			(4 or 6) + Y

big jump		2(7 or 8 or 9)

recovery in air@@@	(A + B) or (X + Y)

charge                   (C + Z)


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Specials
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Drum		236 + (X or Y)
After resurrection, track the opponent down.

Wing@@@@	623 + (X or Y)
Ditto.

Thigh		236 + (X or Y) in air

Rib		623 + (X or Y) in air

Keel		214 + (X or Y)
Rather buggy after resurrection...

Piece Throw	236 + (A + B)
50% chance to launch a Kuromaru. Increased amount of projectiles post-resurec.

Cannon		214 + (A + B)
Ditto. Increased amount of projectiles and damage post-resurec.

Dynasonic	        	22 + B
Draco's famous(?) move from the Puyo Puyo series. After resurrected, it becomes a triple pillar.

Kuromaru Drop       	2 + C
Drops a Kuromaru from the sky which explodes sparkling!
After resurrecting, it becomes a heavy-hitter.

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Hyper Moves
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Lv.1

EI@@@@@@@	236236 + (X or Y)
Instakill and double after resurrection.

Twister@@@@		463214 + (X or Y)

Pressure Fryer		214214 + (X or Y)

Colonel Basher      	22 + A
Copied from LCWWCF. Lots of material reusing.
After resurrection, it becomes an instakill.

Kentucky Burst     	When Hit in the Air (C + Z)
After resurrection, it turns into super instant death.

Lv.2

Colonel (3 dozen)@@	641236 + (X or Y)
(In Japanese, "3" is pronounced "san", and "dozen" is pronounced "dars".)
(This joke makes no sense post-resurrection.)

Kuromaru Volcano  2 + (A and X)
After resurrection, the number of Kuromarus is greatly increased and it becomes unguardable.
AI uses this move instead of EI.

Lv.3

The Whole Piece		214214 + (A or B)
After resurrection, it will do instakill damage.

Nuclear Fusion Alert	         	246 + A
After resurrection, it becomes a rain of Kuromarus.

Post-Resurrection Lv.3

Hokuto Ujou Hagan Ken	6 + (A + X)
Just like Toki's!

Hokuto Bakuhatsu Ken	4 + (A + X)
Non-existent Hokuto technique. As usual, it is a instakill.

Hyper Beam		63214 + Z
Copied from Multi Donald+'s VS Colonel intro.

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About Resurrection

When your life is 1 and you're in a hurt state, you'll enter the so-called "Resurrection Mode."
Starting off, an AT Field is spawned making any enemy projectiles fire back to your opponent,
and a wave of heat is burst dealing damage to the opponent.
Most of your moves will receive serious buffs during this mode.
Usagidamas will spawn and deal damage to the opponent when you're standing as well.
A barrier is also spawned preventing you from taking physical damage.
Normally, you can't die due to the NoKO and TimerFreeze declaration.

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Credits

NEETpermanently		Inspiration/NoKO code
Pikapon			Usagidama code & sprite from God Tewi
Y77+			Resurrection code
Kuromaru's author		Used sprites
Mystery107		Feedback & help with NoKO
BryanRolax		Feedback
Several authors		Effects
SAE			Recoloring
SAM			Sprite editing
FFU			AIR file editing/coding
Many others that I can't remember
The downloader


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Created by peg

http://dogiken.hp.infoseek.co.jp/
alepone@gmail.com

Edited by CBG
(blog unaccessible at the moment, fucking ID verification...)